Here’s something I found on YouTube when I needed it, how to create formations with code, another tutorial that …
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Basic System – Formation Module in Godot 4

This article discusses the basic system of the Formation Module in Godot 4. The Formation Module is a key component of creating real-time strategy (RTS) games in Godot. It allows for the organization and movement of units in a formation, providing a fundamental aspect of RTS gameplay.

Conclusion

In conclusion, the Formation Module in Godot 4 is an essential tool for creating RTS games. It allows for the management and movement of units in a formation, adding depth and strategy to gameplay.

FAQs

Q: Can formations be customized in Godot 4’s Formation Module?

A: Yes, formations can be customized to fit the specific needs of the game.

Q: Is the Formation Module limited to a certain number of units?

A: No, the Formation Module can handle a large number of units, making it suitable for various game sizes.

Q: Can formations be controlled by the player in real-time?

A: Yes, the Formation Module allows for real-time control of formations, giving players an interactive experience.

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5 Comments
  1. @maiqtheliar2611 1 year ago

    you deserve more views

  2. @abdou023 1 year ago

    Is there some sort of a standalone version of this? I'm not interested in previous parts of this "series" only this one.

  3. @nightcode8470 1 year ago

    though i use unity, i still find this very useful~

  4. @beebiki5543 1 year ago

    Please do unit's stats and combat next…..

  5. @beebiki5543 1 year ago

    Thank you for your effort and time for making these tutorial. May you have a great success in coming days.

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