Here’s something I found on YouTube when I needed it, how to create formations with code, another tutorial that …
[ad_1]
Basic System – Formation Module in Godot 4
This article discusses the basic system of the Formation Module in Godot 4. The Formation Module is a key component of creating real-time strategy (RTS) games in Godot. It allows for the organization and movement of units in a formation, providing a fundamental aspect of RTS gameplay.
Conclusion
In conclusion, the Formation Module in Godot 4 is an essential tool for creating RTS games. It allows for the management and movement of units in a formation, adding depth and strategy to gameplay.
FAQs
Q: Can formations be customized in Godot 4’s Formation Module?
A: Yes, formations can be customized to fit the specific needs of the game.
Q: Is the Formation Module limited to a certain number of units?
A: No, the Formation Module can handle a large number of units, making it suitable for various game sizes.
Q: Can formations be controlled by the player in real-time?
A: Yes, the Formation Module allows for real-time control of formations, giving players an interactive experience.
[ad_2]
you deserve more views
Is there some sort of a standalone version of this? I'm not interested in previous parts of this "series" only this one.
though i use unity, i still find this very useful~
Please do unit's stats and combat next…..
Thank you for your effort and time for making these tutorial. May you have a great success in coming days.