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Summary
In this video, a VBIED factory is cleared using CQB tactics in a blind attempt. The team demonstrates the use of various close-quarter battle techniques to neutralize enemy threats and secure the area.
Conclusion
Clearing a VBIED factory with CQB tactics requires precision, teamwork, and quick decision-making. The video showcases the importance of proper training and coordination in high-stress situations.
FAQs
Q: What are some key CQB tactics used in the video?
A: Some key tactics include room clearing, close-quarters combat, and communication strategies.
Q: How important is training in CQB situations?
A: Training is crucial in developing the skills and mindset needed to effectively respond to CQB situations.
Q: What are the key takeaways from the video?
A: The video highlights the importance of teamwork, communication, and quick thinking in high-stress environments.
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what is that orange freehand tool that you use that disappears after sometime… what's the software for this…. it will be very much handy while teaching geometry and science….
I cleared this mission with one casualty on my first attempt. Second attempt I brought rocket launchers. I secured the left half of the map, then the middle, and then I blew up most of the building on the right. Once the smoke cleared, the remaining enemies were picked off one by one. Nobody on my team was injured on the second attempt.
My strat was the default setup, put assault+mark to pull long on the cars, blew a hole on the top and middle room from spawn, full view of everything, then just send them through the top window, clear the rest and another wall charge on second building garage.
The fact I use this kind of stuff in other games
this getting me ready for getting dk2
That was actually bad
Violence isn’t an answer it’s the question and the answer is yes
The best way is just to nuke it from orbit. ; )
Damn
Alright, I really like your vids here, but could you explain terms like VBIEDs? Like, I'm not a native english speaker so I'd love to know what these terms actually mean.
i have a feeling that chucking nades into a place filled with bombs isnt a great idea
Its cool to see how other people do things. personally i blasted the wall near the spawn entirely and went and just went in with no plan
I put one marksman, one support and two assaults at gates, threw couple of grenades, a smoke and took this position, while three guys were charging wall breachers to all three rooms. Then I left marksman and assault at gates and put two people on each charge. Worked for me tho I'm a zero at tactics xD
I can't beat this is why we fight the machine gunner at the start is very lethal
i did a triple wall breach along the starting wall, used my marksman down the bottom for that corridor and later moved the other one up top between the two cars, looked pretty cool haha. Could only enter the top room though, the bottom two rooms had crates in the way but i had my guys peaking into the breaches the clear the building pretty much
When you're guarding an open breach in the open at point blank (~ 13:00), is it always fire? Is there any assessment required or is the risk too extreme?
Fuck you got lucky at 10:00. That guy should have hosed everyone and wall.
You also grenaded a massive gas tank a couple of times XD I know it's background but I imagine procedure is pretty clear about that haha
Would love to see you commit to total doctrine runs even if you have to fudge the game itself.
I’ve watched so many of these at this point.
Fascinating.
lmao I played through this not knowing it's an explosives manufacturing site and just put wall breaches on the long wall without a care in the world. Whoops.
I just bought the game from Steam and I was really excited to play it, unfortunately it kept on crashing every time I start the game.
First time playing this map, I had 4 of my guys stood in front of the garage door as I breach it. They shoot down all enemies, went very well.
Then suddenly, they all exploded and died. One of the enemy chuck a grenade before he died, I didn’t see it